Zelda: Skyward Sword HD Differences - What's Different In Skyward Sword Switch Vs Wii? (2024)

The Legend of Zelda: Skyward Sword HD is finally here and, after a pre-launch period that's seen us drip-fed titbits of information regarding the differences between this shiny new remaster and its Wii forbearer, we now get a proper chance to see what exactly has been changed, streamlined, excised and added.

Over the past few weeks Nintendo has been busy dropping videos featuring various aspects of this remastered classic, making clear certain new elements whilst staying oddly schtum about some other, rather game-changing, additions.

So, now that we've had an extended period of time playing the game and seeing for ourselves just exactly how things have been shaken up, let's go ahead and take a look at everything that's changed in this revamped adventure.

What are the differences between Zelda: Skyward Sword HD (Switch) vs Zelda: Skyward Sword (Wii)?

There are a number of key differences between the two versions of the game. They can be generalised into visuals and framerate, improved motion controls along with an all-new button and stick control scheme, camera control changes and autosave changes.

Visuals and Framerate

Our original experience with Zelda: Skyward Sword back in 2011, the Wii version of the game ran at 30fps with a resolution of just 480p. It was still a gorgeous looking adventure to behold owing to its clever use of a dreamlike, dappled painterly art style, but in this remaster things are now looking better than ever with visuals updated to full, crisp and clean HD. Character models and cutscenes look spectacular, Skyloft and The Surface are now virtually free of jagged, pixelated edges and the whole thing feels so, so much smoother to play with that framerate doubled to a silky smooth 60fps.

We're not massive framerate nerds here but it really is nothing short of transformative to experience a Zelda dungeon at 60fps. Combat, traversal and puzzling feels radically better than in the original and this feeds directly into the next big additions to the game.

Improved Motion Controls and all-new Button and Stick Control Scheme

We're not sure exactly what tinkering has been done in the background or whether it's just a result of that increased framerate making everything about this game feel better, but for us, the motion controls now do their job exactly as we expected them to back when this game first released.

The motion controls now do their job exactly as we expected them to back when this game first released

Over our time spent playing through this one for review we battled through multiple bosses and dungeons with motion controls and didn't experience anywhere near the amount of missed sword slashes or stabs that could tend to occur back on the Wii. You do still need to recalibrate every now and again, by quickly holding your Joy-Con at the screen and pressing Y, but overall this is a much more satisfying, responsive and immersive experience thanks to the increased framerate and refined motion control tech.

Of course, some people won't have access to motion controls for a variety of reasons, you may be playing on a Switch Lite, for example, and this is where the all-new control scheme comes in. When playing portably or using a pro controller the game switches to a new button and stick scheme that sees you use the right stick in order to slash your sword around. It might sound a little fiddly but in practice, it provides pretty much the same level of accuracy as the motion controls and we very quickly got comfortable using this method whilst away from our TV. It may not be quite as immersive as swinging your Joy-con around the room as you take on a boss but this new way of playing Zelda: Skyward Sword HD is certainly a great alternative and a big win for accessibility.

Camera Control

If we did have one issue with the new control setup it's that the newly liberated in-game camera - which can be freely controlled by moving the right stick around when using motion controls - needs to be used here by holding in the left bumper and then moving the right stick. It's a compromise that had to be made, and one we got used to pretty quickly, but it doesn't feel quite as free-flowing when you need to remember to hold that bumper down every time. It can also lead to you swinging your sword around when you don't mean to. Regardless of this small issue though, the ability to freely move your camera around here is an absolutely transformative aspect of this HD remaster that makes everything feel so much more modern.

Autosave

Yes, as spotted by eagle-eyed viewers of one of Nintendo's sneak-peak videos, The Legend of Zelda: Skyward Sword HD now has an autosave function that saves as you pass by Bird Statues without you needing to stop and do it manually. It's a small touch, for sure, but another nice little addition that, alongside multiple save slots, gives you more options as to how you choose to record your progress.

Fi, Opening Tutorials and Item Descriptions Streamlined. Skippable Cutscenes and Dialogue

We never really minded Fi all that much in the original Wii version but the choices Nintendo have made here are undoubtedly for the best in terms of how this revamped game flows. Fi has been streamlined, now keeping to herself throughout the game until you call on her for guidance, objective updates or hints, and the rather slow opening tutorials have had some dialogue excised or can even be skipped entirely, making for a much zippier lead into the meat of the game.

Alongside this, all cutscenes and dialogue can now also be skipped and, very important this one, items are only given a description the very first time you pick them up. It may seem like a small tweak that last one but it's quite remarkable just how much better it feels to play Zelda without being stopped with descriptions every single time you pick up an item.

Zelda and Loftwing amiibo

The final big addition to the game is one that's worked out to be a little controversial. Picking up the official amiibo for The Legend of Zelda: Skyward Sword HD gives you the ability to simply tap your NFC touchpoint in order to have Link instantly transported from The Sky to The Surface and vice versa in-game.

It's a pretty big function to have hidden behind what is essentially a £25 paywall — and it's one that's got fans quite rightfully upset already — but, if you're lucky enough to own this brand new Amiibo, it's certainly another aspect of this HD remaster that enhances the overall flow of Link's latest adventure.

Looks like you reached the end of this guide; why not head back to our Legend of Zelda: Skyward Sword HD hub for more tips and help for the game?

There you'll find tips on the pros and cons of motion controls vs. analogue stick control, a list of the main differences between Skyward Sword on Switch and the Wii original, how to use , where to find the Moonlight Merchant and the Thunder Dragon, and how to beat every boss and minigame.

You'll also find guides for all heart piece locations, all goddess cubes, and where to find every Gratitude Crystal, every upgrade treasure, every bug, and every potion recipe to fill your bottles with.

Zelda: Skyward Sword HD Differences - What's Different In Skyward Sword Switch Vs Wii? (2024)

FAQs

What version of Skyward Sword is best? ›

Skyward Sword is here to offer more. I've been playing the remastered version on the Switch for about a week, and it's the best version of the game that exists. But it hasn't rid itself of some of the strangeness, especially when it comes to game controls.

Did they change anything in Skyward Sword HD? ›

There are a number of key differences between the two versions of the game. They can be generalised into visuals and framerate, improved motion controls along with an all-new button and stick control scheme, camera control changes and autosave changes.

Why is Skyward Sword for the switch so expensive? ›

Skyward Sword, a 10-year-old Wii game, is more expensive than it was when it first came out a decade ago -- and it's going to stay expensive, because first-party Nintendo Switch games almost never get price drops.

Is Zelda Skyward Sword good Switch? ›

Revisiting Skyward Sword in its new HD form on Nintendo Switch is fascinating, because even in spite of flaws, this is an incredible game that puts a bow on both traditional 3D Zelda and the Wii while also laying down the foundation for what was to come.

Is Skyward Sword on Switch a remake? ›

Review: 'Legend Of Zelda: Skyward Sword HD" Nintendo has released a newly remastered version of the classic Zelda game Skyward Sword — and while it's still a beautiful game, not all of the original's flaws have been addressed.

What is the best bow in Skyward Sword? ›

The Sacred Bow is upgraded from the Iron Bow and is the ultimate bow.

How long does it take to beat Skyward Sword Switch? ›

Read More. How long is The Legend of Zelda: Skyward Sword? When focusing on the main objectives, The Legend of Zelda: Skyward Sword is about 38 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 58 Hours to obtain 100% completion.

What is the strongest sword in Skyward Sword? ›

1 Master Sword

The Blade of Evil's Bane, Link finally upgrades to the Master Sword after completing the Fire Sanctuary and absorbing all three sacred flames. Befitting The Legend of Zelda's iconic sword, the Master Sword is twice as strong as the Goddess White Sword and will slaughter most enemies in your path.

Why is Skyward shutting down? ›

In a statement, Skyward's parent company Verizon said the reason for closing was “about market agility and ensuring that Verizon continues to focus on areas that provide both near and mid-term growth opportunities,” implying that Skyward didn't have good prospects for growth.

Does Skyward Sword HD have better graphics? ›

Legend of Zelda: Skyward Sword HD Switch Tech Review - A Dramatically Improved Game! The Wii's colour dithering is eliminated entirely and overall image quality is hugely improved. Anti-aliasing is not used, however, but due to the nature of the texture work, shimmering is kept to a minimum.

Can you do back in time in Skyward Sword HD? ›

Back in Time (BiT) is a glitch that exists in Skyward Sword, Twilight Princess, and Wind Waker. It allows you to retain control of Link while on the title screen. Each of these games activate BiT differently, with very different behaviors and uses.

What is the rarest item in Skyward Sword? ›

Evil Crystal

You only need 4 Evil Crystals to upgrade all of Link's gear, but it's easily one of the rarest pieces of treasure in Skyward Sword. Fortunately, there are a couple of different ways to find some.

Why is the new Zelda game more expensive? ›

Both see a widely shared desire within the industry to raise prices in order to offset increased headcount and spending to create new content. A Nintendo spokesman confirmed the new Zelda game will be the most expensive first-party title from the company other than deluxe editions with extras thrown in.

What should I spend my money on in Skyward Sword? ›

Items and upgrades
  • Iron Shield: Purchase from the Bazaar (100 Rupees). ...
  • Small Seed Satchel: Purchase from the Bazaar (100 Rupees). ...
  • Adventure Pouch Upgrade #2: Purchase from Beedle (300 Rupees). ...
  • Adventure Pouch Upgrade #3: Purchase from Beedle (600 Rupees). ...
  • Adventure Pouch Upgrade #4: Purchase from Beedle (1200 Rupees).

Is Wii and Nintendo Switch the same? ›

Does Nintendo Switch work like a Wii? The Nintendo Switch operates very differently from the Wii. While you can game similar titles on both consoles, the gameplay is different. There are no motion sensors, and the controllers work differently.

Is breath of the wild Wii U the same as Switch? ›

Both have the same content and the same framerate, and the only major difference being the Switch version is rendered at 900p (with higher quality sounds) versus the Wii U's 720p. Watch the video below to see the E3 2016's Wii U build versus the Switch footage we captured at the Nintendo Switch hands-on event.

Is Skyward Sword good for Wii? ›

An underrated Zelda game, and perhaps the last good one to ever be made. The new Zelda games Breath of the wild and Tears of the Kingdom don't compare and lack soul. This game followed the Zelda formula and had a decent story, music, and gameplay.

Is Skyward Sword available on Wii? ›

The Legend of Zelda: Skyward Sword is a 2011 action-adventure game developed and published by Nintendo for the Wii.

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